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1. 0.0 and you - in Player Features and Ideas Discussion [original thread]
sabre906 wrote: Want the carebear life? Move to highsec. That's what it's there for. Where in my post did I say I wanted a carebear lifestyle? It's just that the op's suggestions sound more like PvE improvements than a means to make null l...
- by Fred Lodenstane - at 2012.06.01 15:57:00
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2. 0.0 and you - in Player Features and Ideas Discussion [original thread]
Null needs more people, not some new mechanics to make it more dangerous. Take Fountain where TEST lives for example. We have 2 other PvP alliances living out of NPC space who do nothing but attack and harass ratters and the like. I never feel com...
- by Fred Lodenstane - at 2012.06.01 15:32:00
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3. Miners vs Gankers - a solution - in Player Features and Ideas Discussion [original thread]
There are already no insurance payouts when you get killed by CONCORD, and getting rid of killmails really doesn't accomplish anything as people will still kill just for the satisfaction of ganking. The NPC corp idea is interesting, and I like you...
- by Fred Lodenstane - at 2012.06.01 15:25:00
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4. Sucide Ganking Needs To Be Removed - Below is why. - in Player Features and Ideas Discussion [original thread]
Your whole argument is based off of the fact that all forms of mining happen just in highsec, and that this will always be the case. This is wrong, and as mining becomes a more profitable thing to do you'll start to see more mining operations goin...
- by Fred Lodenstane - at 2012.05.23 13:51:00
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5. Consensual pvp arenas bringing low sec back to life - in Player Features and Ideas Discussion [original thread]
Commander Karin wrote: I'm not sure if a system like that would do something harm to the overall PvP, since its limited to solo (which I sitll think makes sense, is nothing more than an evolution to the jetcan system to direct confront) still ...
- by Fred Lodenstane - at 2012.05.18 23:17:00
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6. Consensual pvp arenas bringing low sec back to life - in Player Features and Ideas Discussion [original thread]
Isn't undocking from a station consenting to the risks of PvP in Eve? Why do we need this?
- by Fred Lodenstane - at 2012.05.18 19:13:00
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7. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Yep, I only wanted to quote a part of that post and ended up deleting the wrong bits. I guess I fail at forums.
- by Fred Lodenstane - at 2012.05.18 02:11:00
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8. Carebear region (PVE only region) - in Player Features and Ideas Discussion [original thread]
Michal Swiostek wrote: [quote=Fred Lodenstane] I wonder if you will quit once a different player style of DUST514 will join EVE universe? On the same principle why shouldn't CCP pursuit different avenues of gaining new players? Again and aga...
- by Fred Lodenstane - at 2012.05.17 15:56:00
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9. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: In real life you wittiness your wife being killed in car accident, driver survived crash with telephone pool trying to avoid the accident, would go over to the car and finish him? Or you are in the bank and robber kills gua...
- by Fred Lodenstane - at 2012.05.17 15:36:00
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10. Back to basics risk vs reward - in Player Features and Ideas Discussion [original thread]
You could just make some friends, get some logistic support to rep your hulk, and then watch as suicide gank ships ignore your little mining fleet for better targets. Learn to work with the game, not beg for changes that change the character of th...
- by Fred Lodenstane - at 2012.05.17 15:25:00
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11. Carebear region (PVE only region) - in Player Features and Ideas Discussion [original thread]
Pretty sure more than half the player base would quit if this ever happened. It's a bad idea that kills what sets Eve apart from other MMO's.
- by Fred Lodenstane - at 2012.05.16 15:31:00
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